
REDRUM
17 8
About the “Edit Steps” Switch
If you set the pattern length to more than 16 steps, the pattern steps following after
the 16th won’t be visible, although they will play back. To view and be able to edit the
next 16 steps, you have to set the Edit Steps switch to 17-32. To see and edit steps
beyond 32 you set the switch to 33-48, and so on.
Setting Pattern Resolution
Redrum always follows the tempo setting on the transport panel, but you can also
make Redrum play in different “resolutions” in relation to the tempo setting. Changing
the Resolution setting changes the length of each step, and thereby the “speed” of
the pattern.
Step Dynamics
When you enter step notes for a drum sound, you can set the velocity value for each
step to one of three values: Hard, Medium or Soft. This is done by setting the Dynamic
switch before entering the note.
The color of the step buttons reflect the dynamics for each step. Soft notes are light yellow, Medium
notes are orange and Hard are red.
D When the Medium value is selected, you can enter Hard notes by holding
down [Shift] and clicking.
In the same way, you can enter Soft notes by holding down [Option] (Mac) or [Alt]
(Windows) and clicking. Note that this doesn’t change the Dynamic setting on the
device panel - it only affects the notes you enter.
D When you use different dynamics, the resulting difference in the sound
(loudness, pitch, etc.), is governed by the “VEL” knob settings for each
drum channel (see page 180).
If no velocity amount is set for a drum channel, it will play back the same, regard-
less of the Dynamic setting.
D To change the dynamics for an already programmed step, set the switch
to the dynamic value you wish to change it to and click on the step.
! Note that if you are triggering Redrum via MIDI or from the main se-
quencer, the sounds will react to velocity like any other audio device. The
Dynamic values are there to offer velocity control when using the built-in
pattern sequencer.
Pattern Shuffle
Shuffle is a rhythmic feature, that gives the music a more or less pronounced swing
feel. It works by delaying all sixteenth notes that fall in between the eighth notes.
You can activate or deactivate shuffle individually for each Redrum pattern by clicking
the Shuffle button on the device panel.
The amount of shuffle is set globally with the Global Shuffle control in the ReGroove
Mixer. See the ReGroove chapter.
Flam
A flam is when you double-strike a drum, to create a rhythmic or dynamic effect. Ap-
plying flam to a step entry will add a second “hit” to a drum sound. The flam amount
knob determines the delay between the two hits.
To add a flam drum note, proceed as follows:
1. Activate flam by clicking the Flam button.
2. Click on a step to add a note (taking the Dynamic setting into account as
usual).
A red LED is lit above the step to indicate that flam will be applied to that step.
3. Use the Flam knob to set the desired amount of flam.
The flam amount is global for all patterns in the device.
D To add or remove flam to or from an existing step note, click directly on
the corresponding flam LED.
You can also click and drag on the LEDs to add or remove several flam steps
quickly.
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